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Game Design & Multimedia Projects

I have experience working with many types of media in both digital and physical formats. I am familiar with the following platforms/software: 

  • Unity and Unreal Engine

  • Maya (2024 ed.) -- 3d Modeling

  • Photoshop/Adobe Suite -- Photo editing and visual art

  • Ableton Live -- Music production and sound synthesis

  • Davinci Resolve 16 -- Video editing

Dance Macabre (October 2023)

Introduction to Game Design project focused on delivering a fulfilling and engaging game experience within the duration of only 2 minutes. The resulting game is a 2d rhythm-based platformer with a unique charm. All visual assets were created by myself and my development partner, Celiamarie Gilmore. Included are screenshots of the final game as well as documents from my level design process and sprite work. 

SALT (December 2023)

SALT is a game that I produced for my final exam in my Introduction to Game Design class. It is a game about learning how to cope with failure and harsh critique. The cutesy visual aesthetic and simple game mechanics are meant to distract from the incredible difficulty of the levels. 

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